
Called "Gachi Match", this greatly reducing the blockstun for counter-attack opportunities. The Gachi button, which can be used right before being attacked by an opponent to parry that attack.

Along with a lifebar (or "HP Gauge"), players have a traditional super meter (or "MP Gauge") for use with Super Special Moves. Gameplayīattle Fantasia is a five-button game with four attack buttons (A, B, C, D) and a fifth utility "Gachi" button.
Battle fantasia ps3 walkthrough Pc#
The game was later ported to the PC (as Battle Fantasia: Revised Edition) by DotEmu on Jas a digital-only worldwide release. In Europe, these ports were both published by 505 Games on Maand have the Japanese dialogue (as well as some alternate Story paths) removed. In North America, these ports were later published by Aksys Games on Septem(Xbox 360) and Decem(PS3, digital-only). This version includes some balance fixes, a dedicated Story Mode, and online multiplayer. The game was ported to both the Xbox 360 and PlayStation 3 in Japan on May 29, 2008. When a dark force, called the "Scion of Ill Presage", is fast approaching, fate brings various warriors together in preparation.

The lore of the story involves two neighboring countries (the Magic Kingdom and the Steam Empire) after four heroes have driven the darkness away. Arc System Works would later expand on this concept beginning with the 2014 game Guilty Gear Xrd -Sign. It also features the use of 3D models for its characters in a traditional 2D fighting plane, a concept that was not used much prior (with one notable exception being the Street Fighter EX series). It was later digitally released via NESiCAxLive (as Battle Fantasia Network Edition for NESiCAxLive) on July 7, 2011.ĭeveloped by the studio previously known for the Guilty Gear series, Battle Fantasia features a distinct "storybook fantasy" theme (with a unique art direction and orchestral music) with some fantasy RPG motifs (such as the use of numerical hit points when dealing damage).

Battle Fantasia is a 2.5D high-fantasy fighting game developed and released by Arc System Works for arcades (using PC-based Taito Type X² hardware) exclusively in Japan on April 26, 2007.
